Category Archives: Unity

Obtaining high quality Unity textures from image files

The default settings for image import in Unity produce poor quality textures, especially when the image contains text that needs to look good in the scene. To fix this, click on the image file (not the generated material file) to get the Import Settings inspector. Deselect Generate Mip Map and change Filter mode to Point (no filter). The result should look like that in the screen capture below and the material will update automatically.